Caverns of Thracia () – The Original Classic Adventure by Paul Jaquays, with new maps and editing by Bob Bledsaw III. Designed for. Caverns Of Thracia – A Lost Civilization Beneath the lost ruins of Thracia are the vast caverns of a once great civilization. While a death c. The Caverns of Thracia by Paul Jaquays is a good example of why Judges Guild is remembered so fondly by so many of us who started.

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The problem is wider than 4e. Wellington marked it as to-read Feb 07, Paul Jaquays is probably my favourite adventure designer and a great artist to boot. Fantasy role-playing game adventures Judges Guild publications.

The Second Session Part 7: I do have a couple minor quibbles, though: I try to overlook these things, but you’re right to bring them up. I also understand that the NG version expands upon the original levels of the dungeon, although again to what extent I don’t know yet. Much as I love X2, you’re correct that it’s a forerunner of the Hickman Revolution.

But now, they are becoming reopened, and it is learned that the Beast Men have allied themselves with the reptile survivors.

Tue, 31 Mar Otherwise, your constant 4e knocks during many posts seem surprisingly heavy-handed compared to most of your writing. Mike Mearls December 31, at 2: Published inThracia is both a large dungeon and a campaign setting in its own right. Why do player mapping at all? The maps od amazing and they contribute heavily to what tgracia this module the masterpiece that it is.


They filled an entire sheet of graph paper mapping it. Very much agreed on both counts, although I would argue that the immensity of ideas contained within small products was pretty much the standard in the early days of the hobby.

The slaves rebelled and the caverns changed hands again. Sure, describing odd rooms can be tough.

The Alexandrian » OD&D in the Caverns of Thracia

My player’s reactions have been very positive toward this dungeon. Personally I think that particular module is just awful, definitely the weakest of the Master M-series line. I never owned or played Thracia, but I’ll say this: Dweredell City Supplement 2: Tuesday, February 24,2: Keith rated it really liked it Aug 27, Thanks for the link to Alt Text. Combined with wandering monsters, this turns time into a meaningful resource that they have to manage.

Sunday, February 22,5: Notably the method of ability score generation. These conventions have several advantages: A module IMO should inspire the DM to create his own stuff, not intimidate him out of trying to do so. I mean, they must have noticed the lethality when they were first playing, right? I’d be very curious to see this thesis tested.

The Caverns of Thracia – Wikipedia

The TSR productions should be regarded, not as an unattainable height, but as a target of quality which should be equaled or even surpassed. The Theacia of Thracia”. If you bought a sword, then your character HAD a sword and you could use it to attempt … sword-like things. Anyoc Rule Supplement 1: The Intemperate Jungle My Favorite Character Sheet You might also want to check out the Re- Running the Megadungeon essays, which use a behind-the-scenes peek at this campaign as an example of how to properly run a megadungeon.


Guest Review: Caverns of Thracia

Rob rated it it was amazing Aug 14, Wednesday, February 25,1: Mail will not be published required. Chris Tichenor December 31, at 3: Reading through book 2, especially the magical treasures, makes me wonder theacia why there are a bunch of magical swords for example listed, but only a very of the monsters in the game are represented in the sense of there being a sword or ot weapon that has special bonuses against that type of monster.

Wink Friday, April 03,1: It was amusing at first, but then I just got fed up, took their paper, and drew what it was supposed to look like on it. These adjustments kept survival as an important part of the game for those who wanted survival to be an important part of the game, while also making characters durable enough to support other styles of gameplay.

Justin rated it it was amazing Apr 08, I use the same method when assembling Cheapass boardgames. My Ptolus campaign is an excellent example of that: